3ds max 2024 + V-Ray
About Instructor
Course Overview
3ds max is designed to give you all the skills required to create 3D content. throughout the course, students will be taught the foundations of modeling, material creation, and scene generation as well as will learn the capabilities and potential of the interface, how to work efficiently, and how to apply tool-set in the workplace. Following successful completion of this course students will have acquired the basic level and intermediate skill-set. 3ds max help architects to get a deeper understanding of how projects work before they’re built, it also enables them to create a deeper emotional impact with photo realistic renderings.
Course Objectives
Target Audience
Prerequisites
CURRICULUM
SECTION 01: 3ds Max Environment
- User interface
- System Units
- Viewports
- Coordinate systems
- Object selection
- Navigation
- Snaps
- Importing files
- Import Dwg files
- Import Revit Architecture Models
- Layer and Object Use
- Merge Max files
SECTION 02: Modelling & Creating Objects
- 3D geometries
- 2D shapes
- 3D models from 2D lines
- Composite objects: Booleans
- Terrains
SECTION 03: Object manipulation
- Transformations: move, rotate, scale
- Clone: copy, instance, reference, array
- Manipulating pivots
- Object Pooling
- Basic modeling
- Editable basic poly (tools and techniques)
- Editable basic spline (tools and techniques)
- Modifiers
- Use of the stack of modifiers
- Commonly used modifiers
SECTION 04: Materials and mapping
- Material Editor Interface
- V-Ray Materials
- UVW Map Modifier
- Multi Sub-Object Material
- Material Libraries
- Mapping Coordinates and scale
SECTION 05: Advanced Materials
- Material Shaders
- Advanced V-Ray Materials
- Achieving reflective and refractive materials
- Bump and displacement maps
- Asset Tracking
SECTION 06: Lighting & Realism
- Environment
- Lights and usage parameters
- V-Ray Light Techniques
- Exterior and interior lighting
- V-Ray Sun
- V-Ray IES Light
- V-Ray Mesh
SECTION 07: Cameras and the Good Shot
- Introduction about pro cameras and lenses
- Scene Composition
- Creation & saving multiple cameras
- Perspective Correction
- Orthographic Camera
- Clipping
SECTION 08: Render
- Rendering Parameters using V-Ray
- Save images and post production
SECTION 09: Advanced Render
- Speedup Rendering using V-Ray
- V-Ray Effects
SECTION 10: Advanced tools for productivity
- Batch Rendering
- V-Ray Proxies
- X-Ref Scenes
- Important productive scripts
FREE ``Commercial`` 3D Models worth 2000$
1000 GB of Commercial High Quality 3D Models for FREE at the end of the course
15% DISCOUNT for 2 Persons PROMO CODE: GRP2
invite your friend and get 15% discount at order checkout for both of you using promo code: GRP2