Panelizer Modifier is a new MCG tool for 3ds Max that allows you to create procedural paneling systems based on the topology of your models.
Panelizer Modifier 3dsMax 2018-2023
6,00 $
3dsMax topology based paneling modifier. Procedural tool for geometry paneling. Preserves Material IDs/SmoothGroups/Sub-Object Selection.
3dsMax topology based paneling modifier.
Procedural tool for geometry paneling.
- Preserves Material IDs/SmoothGroups/Sub-Object Selection.
- Selection only – map panels only to selected faces.
- Replace – Replaces selected faces with panels.
- Keep base – preserves base geometry.
- Keep Non-Quads – preserves tris/n-gones.
- Set Height – Keeps panels height along face normal constant.
- Driver Axis – defines panels flow direction.
- Panels alignment options.
- In-Place panels transformation.
- Quads only.
- Support: 3dsMax 2018.1 and newer.
Installation
Support 3dsmax 2018.1+
Open 3dsMax – main toolbar: scripting – Install Max Creating Graph (.mcg) file – choose Panelizer_v1.0.0.mcg – done.
To use it create editable poly object and add Panelizer modifier from modifier list.
Enjoy!